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Created date
BUG: Fix compilation errors with VS 2015
!465
· created
May 31, 2020
by
Sreekanth Arikatla
Priority: high
Type: bug
Merged
updated
May 31, 2020
xPBD
!467
· created
Jun 04, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
1
updated
Jun 16, 2020
xPBD
!469
· created
Jun 07, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
updated
Jun 15, 2020
BUG: Fix vulkan rendering module
!489
· created
Jul 10, 2020
by
Sreekanth Arikatla
Topic: Rendering
Type: bug
Type: refactor
Closed
updated
May 22, 2021
fix comp issues; add heart case for FEM and MOR
!499
· created
Sep 04, 2020
by
Jianfeng Yan
Topic: Build
Topic: Examples/tests
Type: bug
Closed
updated
Sep 15, 2020
BUG:imstk cylinder
!517
· created
Jan 12, 2021
by
Harald Scheirich
Type: bug
Merged
7
Approved
updated
Jan 14, 2021
Jacobi solver for PBD
9 of 12 checklist items completed
!518
· created
Jan 13, 2021
by
Jianfeng Yan
Topic: Examples/tests
Topic: Physics
Type: bug
Type: refactor
Closed
12
updated
Apr 05, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
18
Approved
updated
Jan 21, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: RigidBodyController force smoothening, Lazy VisualModels for LevelSet-RigidInteractionExample
!529
· created
Jan 27, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Geometry
Type: bug
Type: new feature
Merged
2
updated
Jan 27, 2021
BUG: Viewers shouldn't be pausable by scene controller
!532
· created
Feb 03, 2021
by
Andrew Wilson
Type: bug
Merged
2
updated
Feb 03, 2021
BUG: Debug delegates now process events within loop
!536
· created
Mar 02, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Mar 02, 2021
REFAC: KeyPressEvent renamed to KeyEvent, TetrahedralMeshRenderDelegate...
!538
· created
Mar 04, 2021
by
Andrew Wilson
Type: bug
Type: refactor
Merged
4
updated
Mar 04, 2021
REFAC: ImplicitGeometryCCD now uses contact history, femur cut is stable
!539
· created
Mar 05, 2021
by
Andrew Wilson
Type: bug
Type: refactor
Merged
11
1
updated
Mar 11, 2021
ENH: Material fixes
!547
· created
Mar 17, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Mar 27, 2021
BUG: Performance improvements to PBD and Dense LSM
!551
· created
Mar 27, 2021
by
Andrew Wilson
Type: bug
Type: efficiency
Merged
2
updated
Mar 27, 2021
BUG: Textures can be swapped at runtime, normals can be modified at runtime
!553
· created
Mar 30, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Apr 02, 2021
BUG: fixed Welsh Powell coloring
!554
· created
Apr 01, 2021
by
Jianfeng Yan
Topic: Parallelization
Type: bug
Merged
2
updated
Apr 01, 2021
BUG: Fix linux events, keys and mouse
!556
· created
Apr 02, 2021
by
Andrew Wilson
Type: bug
Merged
5
updated
Jun 07, 2021
ENH: Runtime changes for Textures, and SceneObjects + VisualModels in the VtkRenderer.
!558
· created
Apr 03, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Rendering
Type: bug
Type: new feature
Type: refactor
Merged
5
updated
Apr 05, 2021
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