- May 16, 2022
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Andrew Wilson authored
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- Mar 02, 2022
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Andrew Wilson authored
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- Feb 17, 2022
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Andrew Wilson authored
REFAC: Adds dynamic flag, avoiding GPU vertex buffer upload & CPU normal recomputation & upload for rigid & non changing/static meshes
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- Jan 20, 2022
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Andrew Wilson authored
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Andrew Wilson authored
STYLE: Fix acronyms, correct files names, correct doxygen class names, block comments, removed unneeded virtuals, removed constructor/destructor briefs, fixed some class briefs, fixed namings in SWIG wrapper, fixed some typos/bad comments
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- Dec 20, 2021
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Andrew Wilson authored
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- Dec 18, 2021
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Andrew Wilson authored
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- Oct 21, 2021
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Hong Li authored
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- Oct 20, 2021
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Hong Li authored
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- Aug 08, 2021
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Andrew Wilson authored
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- Aug 03, 2021
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- Aug 01, 2021
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Andrew Wilson authored
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- Jun 17, 2021
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Harald Scheirich authored
Did not touch imstkPbdModel as it's being worked on by andrew wilson
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- Jun 10, 2021
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Harald Scheirich authored
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- May 27, 2021
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Harald Scheirich authored
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Harald Scheirich authored
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- May 26, 2021
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Harald Scheirich authored
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- Apr 14, 2021
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Harald Scheirich authored
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- Apr 06, 2021
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Harald Scheirich authored
add test for scalar functions on geometry that is being changed add wip fix
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- Apr 05, 2021
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Andrew Wilson authored
ENH: Textures can be init'd from ImageData, they can be modified at runtime, you can also swap textures
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- Apr 04, 2021
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Andrew Wilson authored
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- Apr 03, 2021
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Andrew Wilson authored
REFAC: SceneObjects and VisualModels can now be both added AND removed to the Renderer during runtime, new event based scene modification/observer pattern
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- Mar 30, 2021
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Andrew Wilson authored
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- Mar 17, 2021
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Andrew Wilson authored
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- Mar 10, 2021
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Andrew Wilson authored
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- Mar 04, 2021
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Andrew Wilson authored
REFAC: KeyPressEvent renamed to KeyEvent, TetrahedralMeshRenderDelegate topology change fix, plane to surface mesh function added to geometry utility
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- Jan 20, 2021
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Andrew Wilson authored
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Andrew Wilson authored
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support. LevelSetModel, LevelSetCH, EventObject, DataArray, Controller, VisualObjectImporter improvements/changes
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- Dec 11, 2020
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Andrew Wilson authored
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- Nov 25, 2020
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Andrew Wilson authored
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- Nov 23, 2020
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Andrew Wilson authored
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- Jul 18, 2020
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Andrew Wilson authored
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- Jul 10, 2020
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Andrew Wilson authored
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- Jul 09, 2020
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Andrew Wilson authored
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- Jun 20, 2020
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Sreekanth Arikatla authored
Fix PBR textures and add colors
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- Jun 18, 2020
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Sreekanth Arikatla authored
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- Jun 01, 2020
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Sreekanth Arikatla authored
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- May 23, 2020
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Sreekanth Arikatla authored
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- May 17, 2020
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Sreekanth Arikatla authored
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- Apr 19, 2020
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Sreekanth Arikatla authored
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