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  1. Jun 14, 2019
  2. Aug 24, 2017
  3. Jul 31, 2017
  4. Jun 15, 2017
  5. May 03, 2017
  6. Apr 25, 2017
  7. Apr 11, 2017
    • Shusil Dangi's avatar
      ENH: Changes/Adds the standard Copyright info for all files · 8259ffcc
      Shusil Dangi authored
      /*=========================================================================
      
         Library: iMSTK
      
         Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
         & Imaging in Medicine, Rensselaer Polytechnic Institute.
      
         Licensed under the Apache License, Version 2.0 (the "License");
         you may not use this file except in compliance with the License.
         You may obtain a copy of the License at
      
            http://www.apache.org/licenses/LICENSE-2.0.txt
      
         Unless required by applicable law or agreed to in writing, software
         distributed under the License is distributed on an "AS IS" BASIS,
         WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
         See the License for the specific language governing permissions and
         limitations under the License.
      
      =========================================================================*/
      8259ffcc
  8. Apr 10, 2017
  9. Mar 15, 2017
  10. Jun 10, 2016
    • Alexis Girault's avatar
      ENH: CollisionData per interaction + mesh CCD · 2e92b804
      Alexis Girault authored
      1) Change the interactionPair structure to save
      only one collisiondata per structure, and inform
      the collisionhandling of a "side" defining which
      object it is handling, therefore which way it needs
      to read the collisionData
      
      2) Update MeshToMeshCD to properly populate data
      based on 1.
      2e92b804
  11. Jun 09, 2016
  12. Jun 02, 2016
  13. May 29, 2016
  14. May 27, 2016
  15. May 26, 2016
  16. May 18, 2016
  17. May 17, 2016
  18. Apr 27, 2016
    • Alexis Girault's avatar
      STYLE: Update functions order in geometry · f33f9825
      Alexis Girault authored
      1) Clean up print methods
      2) Put initialize, print, clear, getVolume on top
      3) Add missing overrides
      4) Replace extractSurfaceMesh by computeAttachedSurfaceMesh
      5) Define Mesh::print
      6) Use Mesh::clear in subclasses
      f33f9825
  19. Apr 24, 2016
  20. Apr 15, 2016
  21. Apr 12, 2016
  22. Mar 23, 2016
  23. Mar 22, 2016
  24. Mar 17, 2016
  25. Mar 15, 2016
  26. Mar 10, 2016
  27. Mar 09, 2016
  28. Mar 08, 2016
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