STYKE: Correct style
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- Examples/PBDCollision/PBDCollisionExample.cpp 4 additions, 4 deletionsExamples/PBDCollision/PBDCollisionExample.cpp
- Source/Collision/CollisionDetection/imstkCollisionDetection.cpp 1 addition, 1 deletion.../Collision/CollisionDetection/imstkCollisionDetection.cpp
- Source/Collision/CollisionDetection/imstkMeshToMeshBruteforceCD.cpp 8 additions, 9 deletions...lision/CollisionDetection/imstkMeshToMeshBruteforceCD.cpp
- Source/Collision/CollisionHandling/imstkPBDCollisionHandling.cpp 6 additions, 8 deletions...Collision/CollisionHandling/imstkPBDCollisionHandling.cpp
- Source/Collision/CollisionHandling/imstkPBDCollisionHandling.h 5 additions, 5 deletions...e/Collision/CollisionHandling/imstkPBDCollisionHandling.h
- Source/SimulationManager/imstkSceneManager.cpp 4 additions, 4 deletionsSource/SimulationManager/imstkSceneManager.cpp
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