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Created date
BUG: Default benchmarking off
!778
· created
Mar 08, 2022
by
Andrew Wilson
Type: bug
Merged
updated
Mar 08, 2022
BUG: Swig fixes
!761
· created
Jan 31, 2022
by
Andrew Wilson
Topic: Wrappings
Type: bug
Merged
1
Approved
updated
Feb 01, 2022
STYLE: Fix acronyms, correct files names, correct doxygen class names, block...
!754
· created
Jan 20, 2022
by
Andrew Wilson
Topic: Formatting
Topic: Wrappings
Type: bug
Type: clean up
Merged
5
Approved
updated
Jan 23, 2022
BUG: Input (VR, key, mouse) updated per scene update instead of per render
!752
· created
Jan 10, 2022
by
Andrew Wilson
Type: bug
Merged
4
Approved
updated
Jan 19, 2022
BUG: Fix json vr actions path name
!751
· created
Jan 06, 2022
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
3
Approved
updated
Jan 07, 2022
BUG: Critical nodes not resolved in complex cases, critical node resolve...
!749
· created
Dec 31, 2021
by
Andrew Wilson
Topic: Common
Type: bug
Type: tests
Merged
12
updated
Jan 04, 2022
REFAC: Fix warning, Remove CollisionConstraint Enum
!746
· created
Dec 15, 2021
by
Andrew Wilson
Type: bug
Type: clean up
Type: refactor
Merged
2
updated
Dec 15, 2021
BUG: Add collision re-enabled
!744
· created
Dec 15, 2021
by
Andrew Wilson
Topic: Examples/tests
Type: bug
Merged
updated
Dec 15, 2021
BUG: Fix enableBendConstraint for multi strided bend constraints & fix stride iteration
!743
· created
Dec 15, 2021
by
Andrew Wilson
Topic: Physics
Type: bug
Merged
4
updated
Dec 15, 2021
BUG: Fix stride check
!721
· created
Nov 10, 2021
by
Andrew Wilson
Type: bug
Merged
Approved
updated
Nov 10, 2021
BUG: Fix starting event issue
!715
· created
Nov 07, 2021
by
Andrew Wilson
Type: bug
Merged
7
Approved
updated
Nov 10, 2021
BUG: Fixes issue with haptic device destructor
!703
· created
Oct 07, 2021
by
Harald Scheirich
Type: bug
Merged
2
Approved
updated
Oct 14, 2021
REFAC: Fixes issues with wrapper build, including not having to build twice, and many of the examples
!699
· created
Oct 01, 2021
by
Andrew Wilson
Type: bug
Type: clean up
Type: refactor
Merged
10
updated
Oct 09, 2021
BUG: VecDataArray was not doing the right thing on resize to 1
!695
· created
Sep 28, 2021
by
Harald Scheirich
Release 5.0
Type: bug
Merged
4
Approved
updated
Oct 26, 2021
BUG: Fix csharp example working directory setting
!694
· created
Sep 28, 2021
by
Andrew Wilson
Release 5.0
Type: bug
Merged
1
Approved
updated
Sep 29, 2021
BUG: fix for swig integration issue
!688
· created
Sep 22, 2021
by
Harald Scheirich
Release 5.0
Topic: Wrappings
Type: bug
Merged
updated
Sep 22, 2021
BUG: Unused nodes not possible in Scene
!687
· created
Sep 21, 2021
by
Andrew Wilson
Release 5.0
Type: bug
Merged
17
Approved
updated
Sep 23, 2021
BUG: Ignore segments in triangle mesh reading
!685
· created
Sep 20, 2021
by
Andrew Wilson
Release 5.0
Type: bug
Merged
2
updated
Sep 20, 2021
BUG: Fix reference to real
!682
· created
Sep 16, 2021
by
Andrew Wilson
Type: bug
Merged
updated
Sep 16, 2021
BUG: copy data target was active when no data was available
!680
· created
Sep 15, 2021
by
Harald Scheirich
Release 5.0
Topic: Build
Type: bug
Merged
1
Approved
updated
Sep 15, 2021
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