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Created date
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
18
Approved
updated
Jan 21, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: RigidBodyController force smoothening, Lazy VisualModels for LevelSet-RigidInteractionExample
!529
· created
Jan 27, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Geometry
Type: bug
Type: new feature
Merged
2
updated
Jan 27, 2021
BUG: Viewers shouldn't be pausable by scene controller
!532
· created
Feb 03, 2021
by
Andrew Wilson
Type: bug
Merged
2
updated
Feb 03, 2021
BUG: Debug delegates now process events within loop
!536
· created
Mar 02, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Mar 02, 2021
REFAC: KeyPressEvent renamed to KeyEvent, TetrahedralMeshRenderDelegate...
!538
· created
Mar 04, 2021
by
Andrew Wilson
Type: bug
Type: refactor
Merged
4
updated
Mar 04, 2021
REFAC: ImplicitGeometryCCD now uses contact history, femur cut is stable
!539
· created
Mar 05, 2021
by
Andrew Wilson
Type: bug
Type: refactor
Merged
11
1
updated
Mar 11, 2021
ENH: Material fixes
!547
· created
Mar 17, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Mar 27, 2021
BUG: Performance improvements to PBD and Dense LSM
!551
· created
Mar 27, 2021
by
Andrew Wilson
Type: bug
Type: efficiency
Merged
2
updated
Mar 27, 2021
BUG: Textures can be swapped at runtime, normals can be modified at runtime
!553
· created
Mar 30, 2021
by
Andrew Wilson
Topic: Rendering
Type: bug
Merged
2
updated
Apr 02, 2021
BUG: fixed Welsh Powell coloring
!554
· created
Apr 01, 2021
by
Jianfeng Yan
Topic: Parallelization
Type: bug
Merged
2
updated
Apr 01, 2021
BUG: Fix linux events, keys and mouse
!556
· created
Apr 02, 2021
by
Andrew Wilson
Type: bug
Merged
5
updated
Jun 07, 2021
ENH: Runtime changes for Textures, and SceneObjects + VisualModels in the VtkRenderer.
!558
· created
Apr 03, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Rendering
Type: bug
Type: new feature
Type: refactor
Merged
5
updated
Apr 05, 2021
Issues with scalars in dynamically changed meshes
!560
· created
Apr 06, 2021
by
Harald Scheirich
Topic: Rendering
Type: bug
Type: tests
Merged
33
updated
Jun 10, 2021
Limit maxIterations to 1 for semi-implicit stepping
4 of 4 checklist items completed
!567
· created
Apr 28, 2021
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: efficiency
Merged
10
Approved
updated
Jun 10, 2021
BUG: Fix linux build
!568
· created
May 15, 2021
by
Andrew Wilson
Type: bug
Merged
2
updated
May 15, 2021
ENH: Texture projection operation, geometry filter input requirements
!569
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: new feature
Merged
4
updated
May 16, 2021
BUG: Surface mesh extraction from tet mesh fixes and changes
!571
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: refactor
Type: tests
Merged
2
updated
May 16, 2021
BUG: More thread safety for device client
!572
· created
May 16, 2021
by
Andrew Wilson
Type: bug
Merged
2
updated
May 16, 2021
BUG: Fix subtle issue with edge being added to the wrong graph, causing...
!575
· created
May 17, 2021
by
Andrew Wilson
Type: bug
Merged
2
updated
May 17, 2021
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