- Apr 10, 2017
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mohitTyagi authored
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- Mar 15, 2017
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Sreekanth Arikatla authored
Add collision Mesh to sphere and plane coll. detection classes based on brute force approach.
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- Jun 10, 2016
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Alexis Girault authored
1) Change the interactionPair structure to save only one collisiondata per structure, and inform the collisionhandling of a "side" defining which object it is handling, therefore which way it needs to read the collisionData 2) Update MeshToMeshCD to properly populate data based on 1.
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- Jun 09, 2016
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Alexis Girault authored
To geometries, objects, collision data
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- Jun 02, 2016
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Alexis Girault authored
Still need to connect callbacks to retrieve collision data.
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- May 29, 2016
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Alexis Girault authored
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- May 27, 2016
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Alexis Girault authored
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- May 26, 2016
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Alexis Girault authored
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- May 18, 2016
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Sreekanth Arikatla authored
Adds time integrator which only sets rules for finite difference in time. Adds comments for DeformableObject class
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- May 17, 2016
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Alexis Girault authored
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Alexis Girault authored
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- Apr 27, 2016
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Alexis Girault authored
1) Clean up print methods 2) Put initialize, print, clear, getVolume on top 3) Add missing overrides 4) Replace extractSurfaceMesh by computeAttachedSurfaceMesh 5) Define Mesh::print 6) Use Mesh::clear in subclasses
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- Apr 24, 2016
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Sreekanth Arikatla authored
Adds a function to check if a geometry is a mesh. Adds printing to geometry class Stylistic changes in extract mesh class
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- Apr 15, 2016
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Alexis Girault authored
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- Apr 12, 2016
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Sreekanth Arikatla authored
Adds Tetra-Triangular mesh map. TODO: Code check and add tests
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- Mar 23, 2016
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Alexis Girault authored
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Alexis Girault authored
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- Mar 22, 2016
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Alexis Girault authored
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- Mar 17, 2016
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Alexis Girault authored
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- Mar 15, 2016
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Alexis Girault authored
Use config based on https://gist.github.com/mkroman/1372117
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- Mar 10, 2016
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Alexis Girault authored
Also remove headers in cmake files
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- Mar 09, 2016
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Alexis Girault authored
Uses a dummy implementation of imstkScene to test a module execution in multithreading.
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Alexis Girault authored
Adding project name (iMSTK)
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- Mar 08, 2016
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Alexis Girault authored
Skeleton of CMake architecture and of first few classes.
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