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Updated date
Screen space ambient occlusion effect added
!520
· created
Jan 14, 2021
by
Furkan Dinç
Status: Under Review
Topic: Rendering
Type: new feature
Closed
1
updated
Jan 26, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
Pulse integration
!507
· created
Oct 20, 2020
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: new feature
Merged
Approved
12
updated
Oct 24, 2020
WIP: Networking
3 of 3 checklist items completed
!295
· created
Apr 19, 2019
by
Nicholas Milef
Status: Under Review
Topic: Networking
Type: new feature
Closed
45
updated
Jul 18, 2020
Improve and refactor rendering module
!463
· created
May 17, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Rendering
Type: clean up
Type: efficiency
Type: new feature
Type: refactor
Merged
23
updated
Jun 21, 2020
xPBD
!467
· created
Jun 04, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
1
updated
Jun 16, 2020
xPBD
!469
· created
Jun 07, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
0
updated
Jun 15, 2020
WIP: model reduction works on ubuntu
!462
· created
May 13, 2020
by
Jianfeng Yan
Status: Work In Progress
Topic: Examples/tests
Topic: Physics
Type: new feature
Closed
2
updated
Jun 15, 2020
[WIP] Adds xPBD
!464
· created
May 28, 2020
by
Sreekanth Arikatla
Priority: high
Type: clean up
Type: new feature
Type: refactor
Closed
2
updated
Jun 01, 2020
Model reduction dev
!459
· created
May 05, 2020
by
Jianfeng Yan
Status: Work In Progress
Topic: Physics
Type: new feature
Closed
0
updated
May 12, 2020
Ray-tracing and RCM
!428
· created
Mar 23, 2020
by
Jianfeng Yan
Topic: Examples/tests
Topic: Geometry
Type: efficiency
Type: new feature
Merged
17
updated
Mar 24, 2020
Reverse Cuthill-Mckee reordering of mesh connectivity
!421
· created
Mar 20, 2020
by
Sreekanth Arikatla
Topic: Examples/tests
Topic: Geometry
Type: new feature
Closed
0
updated
Mar 23, 2020
Add geometry filters
!415
· created
Mar 16, 2020
by
Andrew Wilson
Topic: Geometry
Type: new feature
Type: refactor
Merged
1
3
updated
Mar 19, 2020
Fix tetra-triangle mapper and add tetrahedral cover mesh generation
!403
· created
Mar 10, 2020
by
Sreekanth Arikatla
Priority: high
Status: Under Review
Topic: Geometry
Type: new feature
Type: refactor
Merged
3
updated
Mar 10, 2020
Add multiple scenes example
!390
· created
Feb 18, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: clean up
Type: new feature
Closed
0
updated
Feb 28, 2020
Add Rigid body dynamics feature
!302
· created
May 28, 2019
by
Sreekanth Arikatla
Status: Work In Progress
Topic: Physics
Type: new feature
Closed
1
43
updated
Dec 20, 2019
Multiple SPH Fluids
6 of 9 checklist items completed
!348
· created
Jul 23, 2019
by
Nghia Truong
Status: Work In Progress
Topic: Physics
Type: new feature
Closed
5
updated
Nov 12, 2019
WIP: Add cutting through element removal
!130
· created
Feb 03, 2017
by
mohitTyagi
Topic: Physics
Type: new feature
Closed
3
updated
Nov 12, 2019
WIP: Raytracing
!276
· created
Dec 10, 2018
by
Nicholas Milef
Status: Work In Progress
Topic: Rendering
Type: new feature
Closed
6
updated
Nov 12, 2019
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