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LineMesh to LineMesh collision, including two-body and self collision. 7 of 7 checklist items completed
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REFAC: Extensible Render Delegates 1 of 2 checklist items completed
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Limit maxIterations to 1 for semi-implicit stepping 4 of 4 checklist items completed
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Jacobi solver for PBD 9 of 12 checklist items completed