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Updated date
ENH: Fix winding order of surface mesh to enforce consistency
!198
· created
Jul 21, 2017
by
Sreekanth Arikatla
Priority: high
Topic: Geometry
Topic: Rendering
Merged
11
updated
Jul 21, 2017
Add support for point set
!202
· created
Jul 25, 2017
by
Sreekanth Arikatla
Topic: Geometry
Topic: Physics
Type: new feature
Type: refactor
Merged
21
updated
Aug 01, 2017
ENH: added load factor for meshes
!222
· created
Oct 02, 2017
by
Nicholas Milef
Priority: high
Topic: Geometry
Type: efficiency
Type: new feature
Merged
1
15
updated
Oct 04, 2017
Surface mesh fixes and decals
!224
· created
Oct 23, 2017
by
Nicholas Milef
Topic: Examples/tests
Topic: Geometry
Topic: Rendering
Type: clean up
Type: new feature
Type: refactor
Merged
27
updated
Nov 11, 2017
Line mesh rendering
!232
· created
Nov 13, 2017
by
Nicholas Milef
Topic: Geometry
Topic: Rendering
Type: new feature
Merged
35
updated
Jul 16, 2018
ENH: Scene object importer
!281
· created
Feb 14, 2019
by
Nicholas Milef
Topic: Architecture
Topic: Geometry
Topic: Rendering
Type: bug
Type: new feature
Merged
35
updated
Mar 07, 2019
Refactor Geometry
!347
· created
Jul 16, 2019
by
Nghia Truong
Topic: Geometry
Type: refactor
Merged
10
updated
Jul 25, 2019
Fix tetra-triangle mapper and add tetrahedral cover mesh generation
!403
· created
Mar 10, 2020
by
Sreekanth Arikatla
Priority: high
Status: Under Review
Topic: Geometry
Type: new feature
Type: refactor
Merged
3
updated
Mar 10, 2020
Add geometry filters
!415
· created
Mar 16, 2020
by
Andrew Wilson
Topic: Geometry
Type: new feature
Type: refactor
Merged
1
3
updated
Mar 19, 2020
Ray-tracing and RCM
!428
· created
Mar 23, 2020
by
Jianfeng Yan
Topic: Examples/tests
Topic: Geometry
Type: efficiency
Type: new feature
Merged
17
updated
Mar 24, 2020
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: RigidBodyController force smoothening, Lazy VisualModels for LevelSet-RigidInteractionExample
!529
· created
Jan 27, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Geometry
Type: bug
Type: new feature
Merged
2
updated
Jan 27, 2021
Pbd SurfaceMesh cutting using surface mesh and analytical geometries
!519
· created
Jan 14, 2021
by
Ye Han
Topic: Geometry
Topic: Physics
Type: new feature
Merged
43
updated
Apr 04, 2021
ENH: Texture projection operation, geometry filter input requirements
!569
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: new feature
Merged
4
updated
May 16, 2021
BUG: Surface mesh extraction from tet mesh fixes and changes
!571
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: refactor
Type: tests
Merged
2
updated
May 16, 2021
ENH: Tolerance parameter for SDFs
!581
· created
May 18, 2021
by
Andrew Wilson
Topic: Geometry
Merged
2
updated
May 18, 2021
REFAC: Cube changed to oriented box
!582
· created
May 21, 2021
by
Andrew Wilson
Topic: Geometry
Type: refactor
Merged
2
updated
May 21, 2021
REFAC: Orientation axes removed, Full orientation support for all primitives shapes
!583
· created
May 24, 2021
by
Andrew Wilson
Topic: Geometry
Type: refactor
Merged
Approved
14
updated
May 26, 2021
BUG: Plane fix, width should not use base transform scaling
7 of 7 checklist items completed
!589
· created
Jun 02, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Merged
Approved
7
updated
Jun 03, 2021
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