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Created date
ENH: Introduce TaskGraph Functionality for Behaviours
!919
· created
Oct 12, 2022
by
Andrew Wilson
Topic: Architecture
Type: refactor
Merged
Approved
9
updated
Oct 21, 2022
ENH: Entity-Component Model
!896
· created
Aug 27, 2022
by
Andrew Wilson
Topic: Architecture
Type: new feature
Type: refactor
Merged
Approved
126
updated
Sep 26, 2022
WIP: ENH: Multi body PBD and Rigid Body PBD
3 of 10 checklist items completed
!871
· created
Jul 11, 2022
by
Andrew Wilson
Topic: Architecture
Topic: Examples/tests
Topic: Physics
Topic: Wrappings
Type: new feature
Type: refactor
Closed
4
updated
Jul 27, 2022
REFAC: Introduce Base ComponentModel
!866
· created
Jul 07, 2022
by
Andrew Wilson
Topic: Architecture
Type: new feature
Type: refactor
Closed
27
updated
Aug 24, 2022
REFAC/ENH: Introduce base component model
!864
· created
Jul 05, 2022
by
Andrew Wilson
Topic: Architecture
Topic: External devices
Type: new feature
Type: refactor
Closed
6
updated
Jul 07, 2022
WIP: Toggleable Libraries
!760
· created
Jan 28, 2022
by
Andrew Wilson
Topic: Architecture
Topic: Build
Type: new feature
Type: refactor
7
updated
Nov 08, 2022
REFAC: Interactions now SceneObjects
!733
· created
Nov 23, 2021
by
Andrew Wilson
Topic: Architecture
Type: clean up
Type: efficiency
Type: new feature
Type: refactor
Merged
Approved
16
updated
Dec 13, 2021
REFAC: PbdFunctors are Created in the Config Instead of PbdModel::Initialize
!712
· created
Oct 24, 2021
by
Andrew Wilson
Topic: Architecture
Type: refactor
Merged
13
updated
Nov 15, 2021
REFAC: ViewerVTK, RenderingVTK as Separate Libraries
!711
· created
Oct 23, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Build
Type: refactor
Merged
17
updated
Dec 21, 2021
ENH: CD and CH Refactored to Deal With Ambiguities
!565
· created
Apr 26, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Collision
Topic: Physics
Type: refactor
Merged
Approved
160
updated
Aug 05, 2021
ENH: Runtime changes for Textures, and SceneObjects + VisualModels in the VtkRenderer.
!558
· created
Apr 03, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Rendering
Type: bug
Type: new feature
Type: refactor
Merged
5
updated
Apr 05, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
Physics update refactor
!458
· created
May 04, 2020
by
Andrew Wilson
Priority: high
Status: Work In Progress
Topic: Architecture
Topic: Parallelization
Type: refactor
Merged
11
updated
Jun 03, 2020
Refactor PBD collision handling
!394
· created
Feb 27, 2020
by
Sreekanth Arikatla
Topic: Architecture
Topic: Collision
Type: refactor
Merged
1
updated
Feb 28, 2020
Add multiple scenes example
!390
· created
Feb 18, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: clean up
Type: new feature
Closed
0
updated
Feb 28, 2020
Remove cyclic deps
!364
· created
Sep 07, 2019
by
Sreekanth Arikatla
Priority: high
Topic: Architecture
Type: clean up
Type: refactor
Merged
3
updated
Sep 07, 2019
Add back-end mode for simulation manager
!312
· created
Jun 12, 2019
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: new feature
Merged
6
updated
Jun 23, 2019
ENH: added Entity class
!297
· created
Apr 29, 2019
by
Nicholas Milef
Priority: high
Topic: Architecture
Merged
28
updated
May 02, 2019
ENH: Scene object importer
!281
· created
Feb 14, 2019
by
Nicholas Milef
Topic: Architecture
Topic: Geometry
Topic: Rendering
Type: bug
Type: new feature
Merged
35
updated
Mar 07, 2019
Visual object
!270
· created
Nov 14, 2018
by
Nicholas Milef
Release 1.0.0
Priority: high
Topic: Architecture
Merged
29
updated
Dec 04, 2018
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