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ENH: added Entity class

Nicholas Milef requested to merge NickMilef/iMSTK:imstkObject into master

I added the imstk::Entity class. This class will be the base class for all entities (scene objects, lights, etc.) in iMSTK. It contains an atomic counter for generating unique IDs.

Why it's called Entity rather than Object: https://stackoverflow.com/questions/27897714/whats-the-distinction-between-an-entity-and-a-game-object

Closes #218 (closed)

Edited by Nicholas Milef

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