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Label priority
ENH: Replace all references to CollidingObject with Collider equivalent
!941
· created
Dec 01, 2022
by
Shreeraj Jadhav
Closed
2
updated
Dec 08, 2022
COMP: Trigger glob rerun more often in c# builds
!916
· created
Oct 11, 2022
by
Harald Scheirich
Closed
2
updated
Oct 21, 2022
ENH: Add analytic results for picking and cell ids in PickData
!910
· created
Oct 03, 2022
by
Andrew Wilson
Closed
1
updated
Oct 03, 2022
Draft: Feature/relative velocity virtual coupling
!889
· created
Aug 17, 2022
by
Jacob Moore
Status: Under Review
Topic: Physics
Closed
20
updated
Aug 29, 2022
WIP: ENH: Multi body PBD and Rigid Body PBD
3 of 10 checklist items completed
!871
· created
Jul 11, 2022
by
Andrew Wilson
Topic: Architecture
Topic: Examples/tests
Topic: Physics
Topic: Wrappings
Type: new feature
Type: refactor
Closed
4
updated
Jul 27, 2022
REFAC: Introduce Base ComponentModel
!866
· created
Jul 07, 2022
by
Andrew Wilson
Topic: Architecture
Type: new feature
Type: refactor
Closed
27
updated
Aug 24, 2022
REFAC/ENH: Introduce base component model
!864
· created
Jul 05, 2022
by
Andrew Wilson
Topic: Architecture
Topic: External devices
Type: new feature
Type: refactor
Closed
6
updated
Jul 07, 2022
REFAC: Use toTetGrid function in haptic grasping example
!862
· created
Jul 01, 2022
by
Andrew Wilson
Closed
0
updated
Jul 01, 2022
ENH: Remainder time mode to SimulationManager
!854
· created
Jun 30, 2022
by
Andrew Wilson
Type: new feature
Closed
1
updated
Jun 30, 2022
BUG: Fix doxygen on mirror
!845
· created
Jun 18, 2022
by
Andrew Wilson
Closed
0
updated
Jun 18, 2022
BUG: Fix doxygen on mirror
!844
· created
Jun 18, 2022
by
Andrew Wilson
Closed
0
updated
Jun 18, 2022
BUG: Fix doxygen on mirror
!843
· created
Jun 18, 2022
by
Andrew Wilson
Closed
0
updated
Jun 18, 2022
REFAC: Rename MeshToMeshBruteForceCD to ClosedSurfaceMeshToMeshCD
!827
· created
May 22, 2022
by
Andrew Wilson
Topic: Collision
Type: refactor
Closed
4
updated
May 23, 2022
REFAC: Rename MeshToMeshBruteForceCD to ClosedSurfaceMeshToMeshCD
!821
· created
May 16, 2022
by
Andrew Wilson
Topic: Collision
Type: refactor
Closed
1
updated
May 16, 2022
WIP: Build Improvements
!803
· created
Apr 09, 2022
by
Andrew Wilson
Status: Work In Progress
Topic: Build
Type: refactor
Closed
0
updated
Apr 10, 2022
ENH: Pbd Rigid Body Grasping
!798
· created
Apr 04, 2022
by
Jacob Moore
Status: Work In Progress
Topic: Physics
Type: new feature
Closed
15
updated
Apr 07, 2022
WIP: Improved Pbd Picking
!787
· created
Mar 16, 2022
by
Andrew Wilson
Topic: Physics
Type: new feature
Type: refactor
Closed
15
updated
Mar 17, 2022
Improve OneToOne map handling of indices, add IndexType
7 of 7 checklist items completed
!775
· created
Feb 22, 2022
by
Harald Scheirich
Topic: Examples/tests
Topic: Geometry
Type: refactor
Closed
9
updated
Apr 08, 2022
REFAC: Fix warning, Remove CollisionConstraint Enum
!745
· created
Dec 15, 2021
by
Andrew Wilson
Closed
2
updated
Dec 15, 2021
WIP: VR Button Fix
!741
· created
Dec 13, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Type: bug
Type: new feature
Closed
2
updated
Dec 15, 2021
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