- Nov 30, 2016
- Nov 22, 2016
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89924565 BUG: EGL_DEFAULT_DISPLAY does not seem to work for multiple cards. Acked-by:
Kitware Robot <kwrobot@kitware.com> Reviewed-by:
Ken Martin <ken.martin@kitware.com> Merge-request: !2185
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e0502404 BUG #16909: Save vtkLogoRepresentation to postscript. Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2169
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- Nov 21, 2016
- Nov 18, 2016
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0c51ec0e DOC: Clarified when to use GetArray() and GetAbstractArray() Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2180
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Cory Quammen authored
The intent is to clarify the differences between GetArray() and GetAbstractArray() and when to use them.
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ba1d09ac Fix "Fork VTK" link in contributing guide Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2176
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Sergey Alexandrov authored
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- Nov 17, 2016
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a54f0c3a Parallelize vtkResampleToImage f21ad03a Use FillValue for clearing ghost arrays 7d276bc2 Improve fill methods for data arrays Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2079
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fc829dda BUG: ProjectSphere modified input's point data Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2157
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c7f413c9 Add ability to debug vtkShaderProgram. Acked-by:
Kitware Robot <kwrobot@kitware.com> Reviewed-by:
Ken Martin <ken.martin@kitware.com> Merge-request: !2141
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- Nov 16, 2016
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a61dd29a Remove redundant test. Acked-by:
Kitware Robot <kwrobot@kitware.com> Reviewed-by:
Sean McBride <sean@rogue-research.com> Merge-request: !2167
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Dan Lipsa authored
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acd30395 examples: exclude some examples with the "None" rendering backend Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2166
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Ben Boeckel authored
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f6d0deff Various updates/modernizations/improvements to SimpleCocoaVTK example Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !1875
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57bd525c Remove the old FBO compatability Code 39010fa7 combine fbo and fbo2 into one class and clean it up Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2151
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Sean McBride authored
- Now require newer Xcode and more modern Objective-C dialect. - Now require building VTK with VTK_CUSTOM_LIBRARY_SUFFIX="", which is best practice anyway if using Xcode, so that the CMake-built VTK libraries don't constantly change filenames (by having the version number embedded). - Adjusted Xcode project paths to remove version from filename. - Added a window controller class, which is more idiomatic. - The example now uses ARC (automatic reference counting) memory management by default. - renamed ivars to start with underscore, per Cocoa convention - added project.xcworkspace to .gitignore - added usual VTK divider line comments
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- Nov 15, 2016
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ee812919 Fix an issue with cell scalars and vertex visibility Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2162
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7fd579cc update two images that for viewport changes Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2163
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Bill Lorensen authored
The filter modified the input point data. It used PassData which only shallow copies the input data arrays. As part of its transformations, the filter recomputed the point data. Since the data was shallow copied, the input point data was modified. The defect only showed up if the input was subsequently rendered.
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Ken Martin authored
Something in master must have caused changes since the last buildbot.
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- Nov 14, 2016
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c1ee83b7 The viewport to * transforms are off Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2111
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Ken Martin authored
When the data had cell scalars it interfered with vertex visibility and render vertices as spheres
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225d16f7 Merge branch 'release' 2fd1d443 Merge branch 'glyph_error' into release c8ac8342 add fix from master to release tag 579a33d4 Merge branches 'python-calldata-null', 'fix-jittering', 'add_resource_management_to_2d', 'openfoam_float_or_double_points', '16899-MSAA-depth-fix' and 'fix-incompatible-web-arg-for-windows' into release 69994b8a add opengl resource management to polydatamapper2d 45397a18 Fix issue with coincident geometry + MSAA. See #16899. b1a7ee09 Modify openfoam reader to support float or double point data. ebdf604b Avoid dereferencing NULL calldata pointer ... Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !2159
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Chuck Atkins authored
* release: add fix from master to release tag add opengl resource management to polydatamapper2d Fix issue with coincident geometry + MSAA. See #16899. Modify openfoam reader to support float or double point data. Avoid dereferencing NULL calldata pointer Don't pass subject for Python DeleteEvent Fixed stochastic jittering and added API to customize noise settings. Fix Windows issue with --fs-endpoints for vtkWeb server Allow vtkWeb server to server several directories
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Chuck Atkins authored
* glyph_error: add fix from master to release tag
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- Nov 12, 2016
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Ken Martin authored
Add the recent glyph fix from vtk/vtk!2123
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- Nov 11, 2016
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Sujin Philip authored
Plus other changes to improve performance.
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Sujin Philip authored
Replace FillComponent with FillValue, which is faster.
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Sujin Philip authored
1) Improve FillComponent performance by specializing for subclasses. 2) Add Fill method to fill all components to specified value. 3) Add FillTypedComponent and FillValue for typed filling.
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218d8dc2 BUG: ButterflySubdivisionFilter - Bad stencil for boundary Acked-by:
Kitware Robot <kwrobot@kitware.com> Reviewed-by:
David Lonie <david.lonie@kitware.com> Merge-request: !2154
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Chuck Atkins authored
Merge branches 'python-calldata-null', 'fix-jittering', 'add_resource_management_to_2d', 'openfoam_float_or_double_points', '16899-MSAA-depth-fix' and 'fix-incompatible-web-arg-for-windows' into release * python-calldata-null: Avoid dereferencing NULL calldata pointer Don't pass subject for Python DeleteEvent * fix-jittering: Fixed stochastic jittering and added API to customize noise settings. * add_resource_management_to_2d: add opengl resource management to polydatamapper2d * openfoam_float_or_double_points: Modify openfoam reader to support float or double point data. * 16899-MSAA-depth-fix: Fix issue with coincident geometry + MSAA. See #16899. * fix-incompatible-web-arg-for-windows: Fix Windows issue with --fs-endpoints for vtkWeb server Allow vtkWeb server to server several directories
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In some cases it could attempt to free opengl resources when it was not the current context or after the context was destroyed. Add the new resource management logic via vtkOpenGLResourceFreeCallback the class to prevent this.
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101f9eeb changed the polydata fragment shaders to always write out gl_FragDepth explicitly to help with the depth peeling abstractions. However, this causes issues when multisampling, as the multisampled depths are not handled correctly when gl_FragDepth is not the default value. [1] has some more detailed info. After this patch, gl_FragDepth is only set when it is needed. [1] http://www.gamedev.net/topic/544920-gl_fragdepth-and-anti-aliasing/#entry4514289
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See mailing list report: http://public.kitware.com/pipermail/paraview/2016-November/038405.html
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This adds a check to vtkPythonCommand so that it doesn't attempt to use the calldata pointer if the pointer is NULL.
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When Python observed a VTK DeleteEvent, it called GetObjectFromPointer() to try to get (or make) a Python object for the vtkObject that invoked the event. Obviously if a vtkObject is being deleted, we do not want to create a new Python object that references it.
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