- Dec 01, 2015
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Ricardo Ortiz authored
to couple devices and models. Add VRPN generic server device.
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Ricardo Ortiz authored
generalized a bit. For instance the controller module can be generalized to use any device and not just the phantom.
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Sean Radigan authored
Added comments and documentation. Still needs a force data interface.
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Sean Radigan authored
SimMedTK is using VRPN compiling properly. Most of the VRPN stuff is compiling, but linking has some issues. Somehow VRPN is adding libs that doesn't exist to the VS project for linking. WIP Adds basic reading functionality from a networked phantom omni. Some misc changes happened in this commitsuch as some namespace changes and framework start up and shutdown flow. Added a vrpnPhantomController. Abstracted out renderCube a little because it gets used in other places. Fixed a few compiler warnings
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Ricardo Ortiz authored
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Sean Radigan authored
did not test if it compiles on anything. Fix VRPN external build for linux.
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Ricardo Ortiz authored
Conflicts: CMake/SuperBuild/SuperBuild.cmake
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- Nov 04, 2015
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d71168d0 Fix assimp zlib finder. 520884a5 Remove GLEW from the external build Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !52
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Ricardo Ortiz authored
Closes #49
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Ricardo Ortiz authored
Many other cmake improvements. Fix GLEW/GLU dependency mess. Set build configuration variables and pass down to to superbuild external projects. 1. Removing GLEW external project. Glew is now built with vtk, in order to use it just include the vtk use file and add the vtkglew library to the target link directive. 2. BUILD_SHARED_LIBS is now forced to be OFF for Windows MSVC builds. Build external shared libs in order to avoid linking issues in windows.
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b1f8b753 Update sha1 sum for the data. 2ac86681 Adds the ability to build a package using CPack Acked-by:
Kitware Robot <kwrobot@kitware.com> Merge-request: !58
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Ricardo Ortiz authored
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- Oct 30, 2015
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Sean Radigan authored
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- Oct 29, 2015
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Ricardo Ortiz authored
Change the sha1 sum for the box data. Fixes #50 See merge request !57
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Ricardo Ortiz authored
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- Oct 28, 2015
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Ricardo Ortiz authored
Fix render to texture Fixes the current build errors on windows master and fixes the render to texture examples (for Oculus too). Fixes #45 See merge request !56
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Ricardo Ortiz authored
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- Oct 27, 2015
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Sean Radigan authored
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Sean Radigan authored
Also abstracted out some of the RTT code and put it in the example lib.
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- Oct 22, 2015
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602549a3 Added a bunch of overrides statements to clean up warnings with clang d60a6120 Messy commit. Acked-by:
Kitware Robot <kwrobot@kitware.com> Reviewed-by:
Ricardo Ortiz <ricardo.ortiz@kitware.com> Merge-request: !54
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Sean Radigan authored
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Sean Radigan authored
-Has some general fixes(wrong types and stuff). -Fixes the in-house openGL renderer. -Fixes Oculus support. -Moved around some stuff in the renderers. -Generalized RenderCube to be an example scene so all the other cube based examples can use common code.
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- Sep 19, 2015
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9f288172 Examples (only AVMNidus and vegaFEM) download the needed data 9c004572 Clean and format VTK delegate IO. 1227d5bf Fix the camera for the AVM example. b80584eb Force the readers to populate original positions db5a68e9 Add AVM Example. Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
David Thompson <david.thompson@kitware.com> Merge-request: !50
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Ricardo Ortiz authored
from midas. Also, example applications are now installed in their respective binary directories.
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- Sep 17, 2015
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Ricardo Ortiz authored
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Ricardo Ortiz authored
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Ricardo Ortiz authored
for surface meshes. This was causing crashes when trying to render. Clean the attachSurfaceMesh routines and add two more routines: readWeigths() and generateWeigths().
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Ricardo Ortiz authored
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- Sep 09, 2015
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Ricardo Ortiz authored
Fix cube example. See merge request !49
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Ricardo Ortiz authored
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- Sep 08, 2015
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Ricardo Ortiz authored
Change default OBJ reader to vtkOBJReader Create helper function to read texture coordinates from the OBJ mesh. This fixes issues with mesh index ordering. See merge request !43
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Ricardo Ortiz authored
Close #37
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Ricardo Ortiz authored
Create helper function to read texture coordinates from the OBJ mesh. Issue #37
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Ricardo Ortiz authored
Fix SimMedTK_SUPERBUILD_EP_ARGS for the vtk external project. See merge request !48
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- Sep 07, 2015
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Ricardo Ortiz authored
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Ricardo Ortiz authored
New VegaFEM example Add a very simple example scene for debugging and testing. It is a small model (5 tetrahedra, 8 points, arranged in a unit cube) that runs quickly compared to the dragon scene. See merge request !46
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David Thompson authored
Don't over-specify VTK location. See merge request !47
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David Thompson authored
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David Thompson authored
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David Thompson authored
This adds the "dropbox" example to the **build directory** named `Examples/vegaFem/dropbox`. Running `vegaFem` on the `dropbox.config` file will simulate a cube being dropped onto a plane. This example is intended for debugging and testing purposes.
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