Add the vtk mapped data array MeshNodalCordinates.
This data mapper allows you to map external data into the vtkDataArray. This in turn allows you to interface with vtk without repacking the simulatordata. Clean up and implement a pimpl VtkRenderer to hide redering implementation. Replace core::StdVector3d with std::vector<core::Vec3d> because eigen 3d vector array is aligned by default so no special allocator is needed. See core::StdVector3d for more details.
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- CMakeLists.txt 1 addition, 0 deletionsCMakeLists.txt
- Collision/SurfaceTree.hpp 1 addition, 1 deletionCollision/SurfaceTree.hpp
- Collision/UnitTests/MeshCollisionModelSpec.cpp 3 additions, 3 deletionsCollision/UnitTests/MeshCollisionModelSpec.cpp
- Collision/UnitTests/MeshToMeshCollisionSpec.cpp 3 additions, 3 deletionsCollision/UnitTests/MeshToMeshCollisionSpec.cpp
- Core/CoreClass.h 1 addition, 1 deletionCore/CoreClass.h
- Core/DataStructures.hpp 2 additions, 0 deletionsCore/DataStructures.hpp
- Core/Geometry.h 1 addition, 1 deletionCore/Geometry.h
- Core/ObjectSimulator.cpp 1 addition, 1 deletionCore/ObjectSimulator.cpp
- Core/SDK.h 1 addition, 1 deletionCore/SDK.h
- Core/Scene.h 5 additions, 0 deletionsCore/Scene.h
- Core/SceneObject.cpp 1 addition, 1 deletionCore/SceneObject.cpp
- Core/SceneObject.h 3 additions, 3 deletionsCore/SceneObject.h
- Core/ViewerBase.cpp 20 additions, 16 deletionsCore/ViewerBase.cpp
- Core/ViewerBase.h 36 additions, 29 deletionsCore/ViewerBase.h
- Devices/PhantomInterface.cpp 1 addition, 1 deletionDevices/PhantomInterface.cpp
- Examples/AlphaMap/AlphaMappingExample.h 1 addition, 1 deletionExamples/AlphaMap/AlphaMappingExample.h
- Examples/AudioExample/AudioExample.cpp 2 additions, 2 deletionsExamples/AudioExample/AudioExample.cpp
- Examples/CollisionDetectionBVH/CollisionDetectionBVH.cpp 1 addition, 1 deletionExamples/CollisionDetectionBVH/CollisionDetectionBVH.cpp
- Examples/CollisionDetectionBVH/CollisionDetectionBVH.h 2 additions, 2 deletionsExamples/CollisionDetectionBVH/CollisionDetectionBVH.h
- Examples/CollisionDetectionSpatialHashing/CollisionDetectionSpatialHashing.cpp 1 addition, 1 deletion...ectionSpatialHashing/CollisionDetectionSpatialHashing.cpp
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