- Jun 26, 2023
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Yohann Bearzi (Kitware) authored
This scenario can happen if the user provides faulty global point ids. An asymmetrical adjacency map can cause a crash. So instead, we now double check symmetry while exchanging ghost data and abort if exchanges are not symmetrical Fixes #22191
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- Jun 19, 2023
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c67678f9 vtkOStreamWrapper: add missing includes Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Sean McBride <sean@rogue-research.com> Merge-request: !10283
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6ee34424 RenderingOpenGL2: hide public shader headers from wrapping Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Sean McBride <sean@rogue-research.com> Merge-request: !10284
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fdab76cf vktLegendScaleActor expose more Axis parameters e8193228 vtkAxisActor2D consider UseFontSizeFromProperty for labels ee72bcd1 Refactor member declaration and initialisation Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Thomas Galland <thomas.galland@kitware.com> Reviewed-by:
Charly Bollinger <charly.bollinger@kitware.com> Merge-request: !10279
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Kitware Robot authored
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- Jun 18, 2023
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Ben Boeckel authored
There's nothing to wrap anyways and it just confuses the new Xcode generators due to the `-hierarchy` and main target both using the header and CMake not knowing which one "owns" the custom command. Just avoid the issue for now. Fixes: #19005
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Kitware Robot authored
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- Jun 17, 2023
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Ben Boeckel authored
This actually comes from `vtkSetGet.h` macros, but these seem to be the only two files having issues (RogueResearch7's 10.11 builds).
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Kitware Robot authored
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- Jun 16, 2023
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6f544bc0 vtkMeanValueCoordinatesInterpolator: guard for empty polygon Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Nicolas Vuaille <nicolas.vuaille@kitware.com> Reviewed-by:
Thomas Galland <thomas.galland@kitware.com> Merge-request: !10277
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Kitware Robot authored
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- Jun 15, 2023
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a7c15f85 Fix type mismatch for >= operator in glsl for GLES Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !10278
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Nicolas Vuaille authored
* utility methods
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Nicolas Vuaille authored
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Nicolas Vuaille authored
* use more smart pointer * init in header
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Kitware Robot authored
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- Jun 14, 2023
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Jaswant Panchumarti (Kitware) authored
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Julien Fausty authored
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Kitware Robot authored
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- Jun 13, 2023
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72738468 vtkhdf: add documentation for poly data 96fb7273 vtkhdf: add changelog for poly data support 7b3fd8bf vtkhdf: poly data support 8b49d619 vtkhdf: setup polydata testing Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Mathieu Westphal (Kitware) <mathieu.westphal@kitware.com> Merge-request: !10263
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785e3b81 SPDX: fix wrong SPDX information and doc Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Julien Fausty <julien.fausty@kitware.com> Merge-request: !10273
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Kitware Robot authored
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- Jun 12, 2023
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Mathieu Westphal (Kitware) authored
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e31ccc8e SPDX: Documentation fixups cf97ee75 Merge branch 'small_spdx_fixups' into 'small_spdx_fixups' c2163ed0 spdx: Refactor python script introducing generate_spdx_file 46987fef spdx: Minor tweak of the python generation script 121fd6f1 spdx: Skip generation of response file if there are no inputs b404c538 spdx: Fix generation failure on Windows by adding support for response files d58ce2e1 spdx: Support specifying copyright text with apostrophe 8a842ed4 docs(spdx): Remove obsolete limitation related to escape of parentheses ... Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Julien Fausty <julien.fausty@kitware.com> Merge-request: !10270
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032d3b89 STYLE: Add missing lines in vtkVRRenderWindowInteractor 7ecbf4f1 ENH: Generalize VR binding definition related to complex gesture events 3ee0cf25 DOC: Update VR docstrings to consistently mention "complex gesture" c07e0186 ENH: Generalize handling of complex gesture events in VR 38e241a3 ENH: Re-introduce support for custom logic handling VR complex gesture Acked-by:
Kitware Robot <kwrobot@kitware.com> Tested-by:
buildbot <buildbot@kitware.com> Merge-request: !9892
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2184a4cd Add support for rotations in VRML Transform nodes d60adbd4 Detect and handle incompatible depth attachment formats c02c0da6 vtkOpenGLProjectedTetrahedraMapper: fix depth buffer blit 897a852b vtkOpenGLProjectedTetrahedraMapper: move shader binding 269b7b03 openfoam: add a test for decomposed GGI / global face zone 2864e102 openfoam: ignore extended number of faces (fixes paraview#14235) 55558016 Replace utf8 right quote with ascii quote 82837c8c Remove bad byte 0x0f from a source file ... Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Julien Fausty <julien.fausty@kitware.com> Merge-request: !10268
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2184a4cd Add support for rotations in VRML Transform nodes d60adbd4 Detect and handle incompatible depth attachment formats c02c0da6 vtkOpenGLProjectedTetrahedraMapper: fix depth buffer blit 897a852b vtkOpenGLProjectedTetrahedraMapper: move shader binding 269b7b03 openfoam: add a test for decomposed GGI / global face zone 2864e102 openfoam: ignore extended number of faces (fixes paraview#14235) 55558016 Replace utf8 right quote with ascii quote 82837c8c Remove bad byte 0x0f from a source file ... Acked-by:
Kitware Robot <kwrobot@kitware.com> Acked-by:
buildbot <buildbot@kitware.com> Reviewed-by:
Julien Fausty <julien.fausty@kitware.com> Merge-request: !10268
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Also fixes crash if tabs are used as values separators
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- When the depth formats are incompatible, sample the depth with shaders. Otherwise, blit color and depth attachments together.
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Fix depth buffer copy when a floating point framebuffer is available. When the bit depth of VTK's render FBO and the one used by this mapper are not the same, direct blitting from one FBO to the other does not work. Fix that by separating the color buffer blit from the depth buffer blit.
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Move binding of the shader program needed for the projected tetrahedra rendering algorithm closer to where it is needed. This makes it less likely to interfere with other shader programs that may be used in the algorithm.
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- occurs with foam-extend globalFaceZone, in which the faces list is longer than owner/neighbour lists (with the extra faces belonging to the globalFaceZone). Remedy by simply resetting the known NumFaces to be consistent with owner/neighbour information. The excess faces will simply be dragged along without being addressed. This is a minor memory overhead (versus truncating the face list), but only affects cases with globalFaceZone and still allows some possibility to handling in the future if desired. Adjustment consistent with CreateCellFaces() private method.
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The file vtkImageData.cxx had control byte 0x0f (^O) at the end of one of the comment lines. It has been removed.
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Mathieu Westphal (Kitware) authored
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Mathieu Westphal (Kitware) authored
spdx: Improve content of FAQ and Limitations sections See merge request mwestphal/vtk!2
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