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[fix] Make SLAM deterministic

Julia Sanchez requested to merge fix/MakeSLAMDeterministic into master
  • SLAM was not deterministic anymore because of a random process

  • A fixed seed is added to make the process deterministic again and get the same result for various runs

  • A parallel process is removed. It changed the process order of the lines and so the keypoints between runs and resets/replays.

  • The default resolution size of the voxels is increased so the random voxels extraction really gets different space areas

  • This solves issue#31

Edited by Julia Sanchez

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