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Updated date
Add openXR support to mineview
!57
· created
Nov 10, 2021
by
Ken Martin
Merged
updated
Nov 11, 2021
Update to reflect changes in VTK to add VR module
!56
· created
Sep 20, 2021
by
Ken Martin
Merged
updated
Sep 20, 2021
Add a default poster when one is missing from the view
!55
· created
Aug 05, 2021
by
Ken Martin
Merged
updated
Aug 05, 2021
update as movieSphere Reset() is no longer used
!54
· created
Jul 19, 2021
by
Ken Martin
Merged
updated
Jul 19, 2021
update to match newer version of VTK
!53
· created
Jun 10, 2021
by
Ken Martin
Merged
updated
Jun 10, 2021
reorg motion events
!52
· created
Jun 02, 2021
by
Ken Martin
Merged
updated
Jun 02, 2021
Update to current VTK with new event input model
!51
· created
Feb 05, 2021
by
Ken Martin
Merged
updated
Feb 05, 2021
add support for shader replacements
!50
· created
Dec 17, 2019
by
Ken Martin
Merged
updated
Dec 17, 2019
Support desktop
!49
· created
Dec 16, 2019
by
Ken Martin
Merged
updated
Dec 16, 2019
Xml rework
!48
· created
Oct 04, 2019
by
Ken Martin
Merged
updated
Oct 04, 2019
Fix an issue with a bad function signature
!47
· created
Aug 20, 2019
by
Ken Martin
Merged
updated
Aug 20, 2019
compile fix
!46
· created
Apr 09, 2019
by
Ken Martin
Merged
updated
Apr 09, 2019
add logging suppport and some other fixes for ParaView
!45
· created
Apr 09, 2019
by
Ken Martin
Merged
updated
Apr 09, 2019
Avatar idle handing: don't send messages when headset is put down.
!44
· created
Mar 22, 2019
by
Aron Helser
Merged
updated
Mar 22, 2019
some cleanup as part of integrating with ParaView
!43
· created
Mar 21, 2019
by
Ken Martin
Merged
updated
Mar 21, 2019
add a lousy (but better than none) icon
!42
· created
Mar 20, 2019
by
Ken Martin
Merged
updated
Mar 20, 2019
minor improvements
!41
· created
Mar 19, 2019
by
Ken Martin
Merged
1
updated
Mar 19, 2019
Add a name above the avatar's head, supplied on the cmd line
!39
· created
Mar 04, 2019
by
Aron Helser
Merged
1
updated
Mar 15, 2019
pull the collaboration code out into a separate class
!40
· created
Mar 05, 2019
by
Ken Martin
Merged
updated
Mar 05, 2019
Make avatar ray length longer, and consistent between device/avatar.
!38
· created
Feb 28, 2019
by
Aron Helser
Merged
updated
Mar 01, 2019
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