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Feature/apply to data mesh normals 8 of 8 checklist items completed
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REFAC: Extensible Render Delegates 1 of 2 checklist items completed
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ENH: Option to not use a shading/lighting model 7 of 7 checklist items completed!625
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REFAC: Adds bilinear interpolation toggle to Textures 7 of 7 checklist items completed!614
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REFAC: Remove axes labels until scaling is fixed 7 of 7 checklist items completed
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ENH: Adds SSAO 7 of 7 checklist items completed
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REFAC: TetrahedralRenderDelegate Fixes for runtime changes 7 of 7 checklist items completed