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Created date
Fix tetra-triangle mapper and add tetrahedral cover mesh generation
!403
· created
Mar 10, 2020
by
Sreekanth Arikatla
Priority: high
Status: Under Review
Topic: Geometry
Type: new feature
Type: refactor
Merged
3
updated
Mar 10, 2020
CMake External Updates
12 of 13 checklist items completed
!398
· created
Mar 04, 2020
by
Aaron Bray
Priority: high
Status: Under Review
Topic: Build
Merged
1
14
updated
Mar 12, 2020
BUG: Upload a down sampled skull volume to fix download fail
!391
· created
Feb 24, 2020
by
Sreekanth Arikatla
Priority: high
Topic: Examples/tests
Merged
0
updated
Feb 24, 2020
Add multiple scenes example
!390
· created
Feb 18, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: clean up
Type: new feature
Closed
0
updated
Feb 28, 2020
DOC: Add image to the octree section
!372
· created
Dec 23, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Topic: Documentation
Merged
0
updated
Dec 23, 2019
DOC: Bring rel2.0 to the top
!371
· created
Dec 23, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Topic: Documentation
Merged
0
updated
Dec 23, 2019
DOC: Edit authors
!370
· created
Dec 22, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Topic: Documentation
Merged
0
updated
Dec 22, 2019
DOC: Add release notes
!369
· created
Dec 22, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Topic: Documentation
Merged
0
updated
Dec 22, 2019
Update documantation
!368
· created
Dec 22, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Topic: Documentation
Merged
0
updated
Dec 22, 2019
Adds rigid body dynamics feature
!367
· created
Dec 20, 2019
by
Sreekanth Arikatla
Release 2.0.0
Priority: high
Merged
2
updated
Dec 23, 2019
CMake Improvements
9 of 10 checklist items completed
!365
· created
Oct 21, 2019
by
Aaron Bray
Release 2.0.0
Priority: high
Topic: Build
Type: clean up
Type: refactor
Merged
17
updated
Dec 14, 2019
Remove cyclic deps
!364
· created
Sep 07, 2019
by
Sreekanth Arikatla
Priority: high
Topic: Architecture
Type: clean up
Type: refactor
Merged
3
updated
Sep 07, 2019
Vulkan fixes
!334
· created
Jun 27, 2019
by
Nicholas Milef
Priority: high
Topic: Build
Topic: Rendering
Type: bug
Merged
12
updated
Jun 27, 2019
Add back-end mode for simulation manager
!312
· created
Jun 12, 2019
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: new feature
Merged
6
updated
Jun 23, 2019
Refactor pbd pipeline
!307
· created
Jun 11, 2019
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: clean up
Type: refactor
Merged
65
updated
Jun 14, 2019
Add PhysX support as an external library to link against
!299
· created
May 21, 2019
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: new feature
Closed
1
2
updated
Jun 12, 2019
ENH: added Entity class
!297
· created
Apr 29, 2019
by
Nicholas Milef
Priority: high
Topic: Architecture
Merged
28
updated
May 02, 2019
BUG: fixed comnpile bug with Vulkan renderer due to changes in the light class
!294
· created
Apr 19, 2019
by
Nicholas Milef
Priority: high
Type: bug
Merged
1
1
updated
Apr 19, 2019
Bug fixes and refactoring
!292
· created
Apr 11, 2019
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: bug
Type: refactor
Merged
7
updated
Apr 14, 2019
ENH: Vulkan renderer compressed texture support
!283
· created
Feb 23, 2019
by
Nicholas Milef
Priority: high
Topic: Rendering
Type: bug
Type: new feature
Merged
8
updated
Feb 28, 2019
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