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WIP: ImplicitGeometryCCD now based off contact history to work for levelsets,...

Andrew Wilson requested to merge andrew.wilson/iMSTK:ImplicitGeometryCCD into master
  • ImplicitGeometryCCD now based off contact history to work for levelsets. Particularly for deep cuts. A separate ImplicitGeometryCCD would be nice to add later for SDFs (analytical or fields).
  • Keyboardcontorl works without driver. Nice for debugging (where you call advance yourself)
  • Cube SDF orientation supported
Edited by Andrew Wilson

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