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David C. Lonie authored
Disable dual depth peeling on ES2 -- ES2 does not support GL_MAX blending, which is essential for the peeling passes. It looks like ES3 provides everything we need by default.
d4700bf0
Disable dual depth peeling on ES2 -- ES2 does not support GL_MAX blending, which is essential for the peeling passes. It looks like ES3 provides everything we need by default.