• Robert Maynard's avatar
    Allow explicit binding of vtkOpenGLBufferObject without uploading. · 82a535d9
    Robert Maynard authored
    When writing code to efficiently transfer data from a GPU computation to
    OpenGL, we don't want to use the provided Upload method but we still want
    vtkOpenGLBufferObject to own and generate the openGL buffer. This methods
    now allows children of vtkOpenGLBufferObject to do efficient GPU<->GPU transfers
vtkOpenGLBufferObject.h 3.81 KB