• Ken Martin's avatar
    Add support for OpenVR and Oculus to VTK · a38815b8
    Ken Martin authored
    This topic adds support for VTK rendering using the
    oculus or OpenVR/Vive VR headsets. It also adds some
    core support classes that both these devices use to
    add support for 3D interaction events and picking via
    
      vtkRenderWindowInteractor3D
      vtkPropPicker3D
      vtkInteractorStyle3D
    
    These modules are designed to use the object factory
    mechanism to override the standard OpenGL RenderWindow.
    If needed, the override of the factory can be turned off
    Off is useful for apps that have a normal OpenGL window
    but may want to explicitly create an occulus or openVR
    window as a result of user input such as a menu option.
    
    This topic adds CMake find modules for SDL2, OculusSDK,
    and the OpenVR SDK.
    a38815b8
vtkOculusRenderWindow.h 7.22 KB