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Do not add normalMatrix uniform if the data contains normals

Paul Lafoix requested to merge paul.lafoix/vtk:FixLICWithDataNormals into master

This address partially paraview/paraview#20565 and paraview/paraview#20002 (closed)

When the data contained normals, the PolyDataMapper adds the uniform normalMatrix, so check in SurfaceLICMappers if that's the case to avoid a duplicate entry in the shader

Edited by Paul Lafoix

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