Remove the set size method from OpenGLRenderWindow
It was resizing the ramebuffers when it didn't need to. CreateFramebuffers will do it as usual and it saves some cases where they were being resized when we didn't want them to be.
It was resizing the ramebuffers when it didn't need to. CreateFramebuffers will do it as usual and it saves some cases where they were being resized when we didn't want them to be.