Add PBR functionality to vtkGLTFImporter
This merge requests improves vtkGLTFImporter's glTF 2.0 support by leveraging VTK's new physically-based rendering functionalities.
Adds support for:
- Normal mapping
- Emissive textures
- Ambient occlusion
- Metallic/Roughness model
No support:
- Multiple sets of texture coordinates
- Alpha masking
Sample results, with visible emissive texture, normal mapping and AO/M/R :
Edited by Adrien Boucaud