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add ability to share data between render windows

Ken Martin requested to merge ken-martin/vtk:shared_render_windows into master

This topic adds a capability to share some data between render windows. Basically it is implemented shared context data in OpenGL such as with wglShareLists or the similar functionality on glX or Cocoa. Right now only the VBO cache makes use of the shared space but in the future shader programs, textures, etc could also be shared.

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