Support wide lines in the polydata mappers on 3.2
Support wide lines in 3.2 using a geometry shader. This patch includes a number of cleanups to make using geometry shaders easier etc.
System updates will be applied on Nov 25th between 7am and 9am, EST (UTC-05:00). This site will have intermittent downtime during that time.
Support wide lines in 3.2 using a geometry shader. This patch includes a number of cleanups to make using geometry shaders easier etc.