WebGPU Compute frustum culling
-
New
vtkCuller
implementation that culls actors to the camera view frustum using axis-aligned bounding boxes. This culler has no notion of "coverage" (contrary tovtkFrustumCoverageCuller
). WebGPU frustum culler can be used as any other culler by adding it to the cullers of a renderer. -
closes #19323
@lucas.givord @thomas.galland Please review.
Edited by Tom Clabault