Support OpenGL tesselation shaders
Since tessellation shaders are only available in OpenGL 4.1+ core profile and glsl version >= 410, the code which defines the glsl
version macro was refactored to be in sync with OpenGL version.
Tessellation shaders
Two new shader types TesselationControlShader
and TesselationEvaluationShader
are now made available for glsl
shader programs.
Edited by Jaswant Panchumarti (Kitware)