CellGrid: Add missing PositionVC implementation in fragment shader
This commit db39a4f1 changed GLSLModLight to use vertexVC
instead of vertexPositionVC
. However, the cell grid fragment shader did not even have the right templated line for that replacement to occur. Hence, in paraview, where light kit is enabled, the shader failed to compile.
backport: paraview/release
Edited by Jaswant Panchumarti (Kitware)