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vtkOpenGLRenderWindow: Make depth buffer size configurable

Uwe Siems requested to merge usiems/vtk:configurable_opengl_depth_buffer into master

This addresses issue #19255 (closed): When using vtkExternalOpenGLRenderWindow the blitting to the render buffer fails if the external depth buffer doesn't have the same bit size.

This change allows to adapt the depth bit size of the render buffers.

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