Fix vertex visibility bug for GLES 3.0 polydata mapper
- The
DrawingPoints()
method now returns true when the PrimitiveType is PrimitiveVertices. - This is needed to propagate the point size value into the shader code in
ReplaceShaderPointSize()
DrawingPoints()
method now returns true when the PrimitiveType is PrimitiveVertices.ReplaceShaderPointSize()