No scalar coloring when two sided lighting is on
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
When the two sided lighting is on for the OpenGL (not tested for Mesa) renderer, no scaldaar coloring is applied to the vtkMapper. The produced objects have a single (usually white) color. Tested for all availabe versions from 4.2 up including CVS snapshot.
System: Linux SuSE 8.2