Tiny memory leak in vtkGlyph3D when generating point ids - patch supplied
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
A vtkTypeIdArray is not deleted when generating point ids :
In if ( this->GeneratePointIds ) { pointIds = vtkIdTypeArray::New(); pointIds->SetName(this->PointIdsName); pointIds->Allocate(numPts*numSourcePts); outputPD->AddArray(pointIds); pointIds->Delete(); // <-- MISSING LINE }
I didn't have time to test it. Best regards, -- Julien