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  • #16996
Closed
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Created Mar 14, 2017 by Simon Esneault@Simon-EsneaultContributor1 of 5 tasks completed1/5 tasks

Some filter/renderPass disable GL_BLEND but never restore them

Namely :

  • vtkDepthOfFieldPass.cxx
  • vtkEDLShading.cxx
  • vtkPointFillPass.cxx
  • vtkSobelGradientMagnitudePass.cxx
  • vtkSSAAPass.cxx (!3003 (merged))

Hence if used with something like vtkTextActor or vtkBalloonRepresentation the blending is disabled and the rendering incorrect

Edited Oct 29, 2018 by Julien Finet
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