Inconsistent behavior of Start method in renderwindow interactor between Linux and Windows
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
Assuming everything is connected together (render window interactor `i', renderwindow 'w', renderer 'r' and a basic actor/mapper/sphere source) but nothing having be renderered yet,
- on Linux, the following single call
i->Start();
is enough to bring up a window on a screen with a centered object and being interactive.
- on Windows, nothing happens. Prior to i->Start() the following two lines are required:
r->ResetCamera(); w->Render();