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  • Will Schroeder's avatar
    Threaded implementation of the 3D Surface Nets isocontouring algorithm · c002423d
    Will Schroeder authored and Spiros Tsalikis's avatar Spiros Tsalikis committed
    Surface Nets is an algorithm used to isocontour segmented 3D volumes.
    The segmentation is represented by a label map which classified each
    voxel as inside a segmented region, or as part of the background.
    One or more labeled regions can be extracted simultaneously. The
    algorithm also includes a constrained smoothing process to produce
    higher-quality results. The algorithm is threaded using concepts
    from Flying Edges (which processes data independently on an edge-by-edge