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Berk Geveci authored
vtkSynchronizedTemplates3D was using a data member (ExecuteExtent) to "communicate" between RequestUpdateExtent() and RequestData(). This made it impossible to call RequestUpdateExtent() from multiple threads simulataneously even when using different input/outputs. Changed such that vtkSynchronizedTemplates3D is using an entry in the output information object instead. This allows calling from multiple threads as long as the information object is specific to each thread. In the process, I also removed bunch of references to vtkKitwareContourFilter, which no longer exists. Change-Id: I67672ebc48546e320403a80cae98c787e9c2edbe
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