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David C. Lonie authored
Adds an ActiveState ivar to vtkOpenGLGL2PSHelper to replace Capturing. There are three possible states that vectorized mappers/actors need to handle: - Inactive: Render as normal. This really shouldn't happen. - Background: Render pass to build the rasterized background image containing props that cannot be vectorized. Any vectorizable geometry should not be drawn. - Capture: Render vectorizable props using the gl2ps APIs.
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