Use vtkm::Float32 with OpenGL, not vtkm::FloatDefault.
Compare changes
@@ -142,9 +142,9 @@ void initializeGL()
System updates will be applied on Mar 14th between 7am and 9am, EST (UTC-05:00). This site will have intermittent downtime during that time.
When vtkm was built with VTKm_USE_DOUBLE_PRECISION, the IsosurfaceUniformGrid example would not compile. Now it does.