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Fix color rendering when using MapperQuad

Manish Mathai requested to merge mmathai/vtk-m:fix-mapper-quad into master

This fix lerps the scalar field values at points of ray intersection, ensuring rendering of quads pick the correct lerped color instead of using the same color for the entire quad.

Before:

Before: Explicit3D

After:

After: Explicit3D

Fixes #664 (closed)

Edited by Manish Mathai

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