Skip to content
Snippets Groups Projects

Fix OpenVR sphere example

Merged Bernhard Fröhler requested to merge (removed):FixOpenVRSphere into master
1 file
+ 7
8
Compare changes
  • Side-by-side
  • Inline
@@ -11,26 +11,25 @@
int main(int, char*[])
{
// Create a Sphere
vtkSmartPointer<vtkSphereSource> sphereSource;
vtkNew<vtkSphereSource> sphereSource;
sphereSource->SetCenter(0.0, 0.0, 0.0);
sphereSource->SetRadius(5.0);
// Create a Mapper
vtkSmartPointer<vtkPolyDataMapper> mapper;
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(sphereSource->GetOutputPort());
// Create an Actor
vtkSmartPointer<vtkNamedColors> colors;
vtkSmartPointer<vtkActor> actor;
vtkNew<vtkNamedColors> colors;
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
// Create a Renderer, RenderWindow, RenderWindowInteractor
vtkSmartPointer<vtkOpenVRRenderer> renderer;
vtkSmartPointer<vtkOpenVRRenderWindow> renderWindow;
renderWindow->Initialize();
vtkNew<vtkOpenVRRenderer> renderer;
vtkNew<vtkOpenVRRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("OpenVRSphere");
vtkSmartPointer<vtkOpenVRRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkOpenVRRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add actor to the scene
Loading