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Jean-Christophe Fillion-Robin
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import vtk
# Create a sphere
Jean-Christophe Fillion-Robin
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sphereSource = vtk.vtkSphereSource()
sphereSource.SetCenter(0.0, 0.0, 0.0)
sphereSource.SetRadius(10)
sphereSource.Update()
# Create a mapper and actor
Jean-Christophe Fillion-Robin
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mapper = vtk.vtk.vtkPolyDataMapper()
mapper.SetInputConnection(sphereSource.GetOutputPort())
Jean-Christophe Fillion-Robin
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actor = vtk.vtkActor()
actor.SetMapper(mapper)
Jean-Christophe Fillion-Robin
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camera = vtk.vtkCamera()
camera.SetPosition(0, 0, 100)
camera.SetFocalPoint(0, 0, 0)
# Create a renderer, render window, and interactor
Jean-Christophe Fillion-Robin
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renderer = vtk.vtkRenderer()
renderer.SetActiveCamera(camera)
Jean-Christophe Fillion-Robin
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renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
Jean-Christophe Fillion-Robin
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renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
# Add the actor to the scene
renderer.AddActor(actor)
renderer.SetBackground(1, 1, 1) # Background color white
renderWindow.Render()
renderWindowInteractor.Start()