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Add mesh deformation filter

Tiffany Chhim requested to merge addDeformationFilter into master

The filter is based on CGAL::Surface_mesh_deformation. Three inputs can be given:

  • a vtkPolyData for the mesh to deform
  • a vtkPointSet defining the target positions and unique IDs of the points to move
  • (optional) a vtkSelection defining a region of interest containing points that can be moved during the deformation

DragonDeformation

Edited by Tiffany Chhim

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