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brugger authored
I corrected a bug in the ZeusMP HDF4 reader, where the mesh in 3D spherical coordinates was read incorrectly. The reader applied a coordinate transformation incorrectly. The fix was porvided by Rodrigo Fernandez of the Institute for Advanced Study. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@8655 18c085ea-50e0-402c-830e-de6fd14e8384
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