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fogal1 authored
commit d87e82e052ee5d7dfb1255e479e746e1bc441620 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jun 12 17:10:24 2008 -0400 Moved all the modification comments around in the manner the group recommended. commit 222bc0aa076bb0713a5e2063edaa4fc304e1991a Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jun 12 15:29:23 2008 -0400 Ooops. Forgot to remove some debugging code previously. commit 6c6cc33f4305af6c385144051c6c45e4f4569d49 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Thu Jun 12 15:26:17 2008 -0400 Fixes the bug I introduced with ray casting, by adding back in some code I had misplaced while moving it around. Removed the TRY block from RenderSetup, as the caller should really be handling the exceptions. Otherwise we catch an exception in RS, rethrow it, catch it in Render, and rethrow it ... silly. Removed some indentation which was no longer needed (this is what makes the diff so large). commit 1478f1c389622186a3b307931aedc8160d17e259 Author: Tom Fogal <tfogal@alumni.unh.edu> Date: Wed Jun 11 15:01:55 2008 -0400 NetworkManager::Render * Removed an unconditional block and unindented a huge chunk. * Fixed a comment typo. * Removed EOL whitespace. git-svn-id: http://visit.ilight.com/svn/visit/trunk/src@4419 18c085ea-50e0-402c-830e-de6fd14e8384
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