Skip to content
Snippets Groups Projects
  1. Apr 29, 2019
    • Bill Lorensen's avatar
      BUG: Enabled floating point exceptions for tests · 252cad22
      Bill Lorensen authored
      The dynamic analysis tests have uncovered a number of floating point
      exceptions, mainly divide by zero. This MR enables floating point
      exceptions if tests are built with a debug build type and the
      compiler is a gnu compiler.
      
      Safety guards have been added to classes that exhibited exceptions.
      
      TestAdjustLowerBoundForLogPlot.cxx - Tried to take log10 of negative number
      
      TestlinePlotDouble - inf and nan used in test. Disable exceptions
      
      vtkChart.cxx - guards to protect against zero divide
      
      vtkChartBox.cxx - guards to protect against zero divide
      
      vtkInteractiveArea.cxx - trying to take log10 of negative number
      
      vtkPiecewisePointHandleItem.cxx - protect against degenerate lines
      
      vtkAMRSliceFilter.cxx - protect against zero length vector
      
      vtkLagrangianBasicIntegrationModel.cxx - guards to protect against zero divide
      
      UnitTestMultiThreshold - disable exceptions for one test that uses Nan()
      
      vtkIntersectionPolyDataFilter.cxx - guard acos range
      
      vtkPCAStatistics.cxx - guards to protect against zero divide
      
      vtkCubeAxesActor.cxx - guard against log10(0.0)
      
      vtkColorTransferFunction.cxx - guard to protect against zero divide
      
      TestGPURayCastIsosurface.cxx - disable exceptions, possible driver issue
      
      vtkDendrogramItem.cxx - check for degenrate line
      
      vtkDendrogramItem.h - comparison doesn't meet irreflexive requirements
      252cad22
  2. Mar 12, 2019
  3. Jan 10, 2019
  4. Jan 08, 2019
  5. Aug 31, 2018
    • Ken Martin's avatar
      Add order independent translucent pass · b36e2563
      Ken Martin authored
      Same speed but much better end result than the old
      transparency code.
      
      Also fix a few classes that were not passing properties
      to their sub props.
      
      Fix medical example to make opaque objects opaque.
      b36e2563
  6. Jul 11, 2018
  7. Jun 17, 2018
  8. Jun 12, 2018
  9. May 25, 2018
  10. May 18, 2018
    • Kitware Robot's avatar
      ExternalData: Convert content links from MD5 to SHA512 · d6d05b2a
      Kitware Robot authored and Brad King's avatar Brad King committed
      Populate a script with `map_<md5>=<sha512>` variable settings and
      then run the following to convert the content link files:
      
          git ls-files -- '*.md5' | while read f; do
            md5="$(cat "$f")"
            sha512="$(eval echo \${map_$md5})"
            rm "$f"
            echo $sha512 > ${f%.md5}.sha512
          done
      d6d05b2a
  11. Mar 27, 2018
    • luz.paz's avatar
      Misc. Typos · 7b43d4de
      luz.paz authored
      Found via `codespell` and `grep`
      7b43d4de
  12. Mar 20, 2018
  13. Feb 16, 2018
    • Ken Martin's avatar
      provide support for existing multitexture calls · bbc96ed3
      Ken Martin authored
      The old MapDataArrayTGoMultiTexture relied on
      being able to lock dowwn a specific texture unit
      which cannot be guaranteed as external code
      or render passes may bne uising that texture unit.
      
      Instead we support the method having the name of a texture
      along with the matching ethod in vtkProperty to name
      a texture. Between these two users can assign texture
      coordinate arrays to specific textures.
      
      Deprecated the old index and unit based methods.
      Removed a no longer needed vtkTexture.h include
      which may bite some folks who are using vtkTexture
      but not including the header (which they shoudl do)
      bbc96ed3
  14. Jan 03, 2018
  15. Dec 21, 2017
  16. Dec 20, 2017
  17. Dec 19, 2017
  18. Dec 05, 2017
  19. Dec 04, 2017
  20. Nov 06, 2017
  21. Oct 06, 2017
  22. Oct 04, 2017
Loading